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Can you still use zdoom with brutal doom v21
Can you still use zdoom with brutal doom v21







Want more features? Get more out of GZDoom! The release builds are not all that GZDoom has to offer. It does not provide all features currently supported by GZDoom but in turn is capable of running the hardware renderer on older hardware which does not support modern OpenGL features. LZDoom is based on an older version of GZDoom. ( Vulkan/OpenGL 4.5 capability recommended, but the minimum requirement for the hardware renderer is OpenGL 3.3, the minimum for the software renderer is Direct3D 9) GZDoom is the latest version targeting current systems with modern graphics hardware.

can you still use zdoom with brutal doom v21 can you still use zdoom with brutal doom v21

Although the parent ZDoom codebase has been discontinued, the latest official release is available here for posterity. (As PI works for ranger properly now).ZDoom now comes in multiple flavours! The primary port, GZDoom, sports advanced hardware (OpenGL) and enhanced software rendering capabilities, while the port LZDoom serves as an alternative with a different feature set, detailed below. Partial Invisibility no longer shows a ranger face behind your current mugshot. Chex keys properly show in HUD while playing Chex Quest.ġ.6 NC Hud's Blue Health/Armor Bar progression added for both editions.Īs Security Officer, the health/armor bars will become purple when your health is above 200. NonACS Zdoom Samsara should show the proper top left information. Added Sigil indicator when carrying Sigil pieces. When playing Strife, a dedicated coin counter will appear on the top left. Strife keys now show properly in the key bar. ClusterRocketAmmo is now referenced as MultiRocketAmmo Tweaked naming convention to be more consistant. The ACS version has the bar/number color changing behavior like the previous ones did while the nonACS one doesn't. Meaning, you have to run it at HUD_SCALE 0 to use it properly in zandronum (So on 1080p screens it's going to be a bit small). Since the resolution feature in SBARINFO doesn't exist for it, I had to comment it out. The Brutal Doom version has a normal version and a NR version for those like me who use the NoReload mutator.Īs of 2b there is now Zandronum Support. In the Brutal Doom version, you can keep track of the secret weapon ammo without having to select the guns anymore. The ammo counters on the top right will accommodate the classes that don't use the standard 4 weapon types.

can you still use zdoom with brutal doom v21 can you still use zdoom with brutal doom v21

The samsara version works just fine in Heretic and Hexen as well. So with Blue Shadow and BlueFireZ88's permission I can release this HUD to all.įully working modified Blue Shadow/DEHUD for Brutal Doom. I really wanted to port this HUD to Samsara and Brutal Doom.









Can you still use zdoom with brutal doom v21